Yeah, I do agree with both you and the above commenter that “artificial” is a bad word for it. Like, that particular bit of punishment drove me nuts, but there are a lot of the hard-for-hard’s-sake elements of the game I really like - just, for some reason that one crossed some mental/emotional line and took me from “Wow, these mechanics are good but really unforgiving” to “Hey, that wasn’t FAIR.” But both are equally artificial.
Yeah, I do agree with both you and the above commenter that “artificial” is a bad word for it. Like, that particular bit of punishment drove me nuts, but there are a lot of the hard-for-hard’s-sake elements of the game I really like - just, for some reason that one crossed some mental/emotional line and took me from “Wow, these mechanics are good but really unforgiving” to “Hey, that wasn’t FAIR.” But both are equally artificial.