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There's a lot of truly hilarious choices made in the production of Elden Ring. The whole POINT is it's not fun, but is instead a mechanism to experience pleasure in punishment and difficulty. I either love it or hate it, I can't decide yet. The learning curve is hard and it's not fun.

Very relatedly, I was recently asked at the start of an endeavor if I required an accommodation for learning. I had to spend several days assessing if the accommodations that needed to be made were by me or were for me. In the end I had to build my own rigorous structure to do the work, but it was useful to try the experience on and to realize that I needed to decline accommodations by others and build methods for myself. But it's also not fun.

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I would submit that if you think the "whole POINT" of Elden Ring is that it's not fun, then the game isn't for you. It very much is fun to some people, me included.

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Not sure people only play games for fun anymore, man. It's like with books or movies, sometimes it's about other stuff.

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I decline your submission about whether it is for me or not, thank you. :) I will also refer you to the infamous Hidetaka Miyazaki interview on masochism of course.

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Fair enough. I don't think Jeanne Dielman, 23, quai du commerce, 1080 Bruxelles is "fun" but it's one of my favorite movies.

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I was going to say, "Melancholia isn't exactly fun," but actually now that I think about it Melancholia is pretty fun

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